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About



About Audio Storms

The purpose of Audio Storms is to develop fun, high quality computer games. Our games are not specific to any one style or genre, but we do attempt to make our games as innovative and immersive as possible. We use multiple techniques and technologies to make your gaming experience realistic and exciting!

Audio Storms, leveling the playing field.

Here at Audio Storms, accessibility is a top priority. All of Audio Storms' products are, *and always will be*, fully accessible to the blind. It is the goal of Audio Storms to bring the same quality of gaming experience to the blind that is enjoyed by the sighted.

About the founder

Audio Storms is the creation and work of Adam Campfield. Currently an undergraduate computer science major attending Colorado State University, Adam is conducting research in the area of accessibility for the blind. He hopes to become a full time developer of accessible games and assistive technology, focusing primarily on the blind. His goal is to "level the playing field" through technology. "Why?" you may ask.
"I'm totally blind myself. There may be no such thing as a completely level playing field, but maybe I can help take the big hurdles out. I believe I can make a difference, so I'm going to try."




Copyright 2008, Audio Storms